(2003) Design-oriented Human-Computer Interaction, Proceedings of CHI2003, Conference on Human Factors in Computing Systems, CHI Letters, Vol. 1 (Fort Lauderdale, Florida, April 5-10), New York, NY: ACM Press, pp.
(2011) The New Good: Exploring the Potential of Philosophy of Technology to Contribute to Human-Computer Interaction, Proceedings of CHI 2011, Conference on Human Factors in Computing Systems, ACM Press.
These three DLs present different features in their search and browsing designs.
Two information‐seeking tasks are constructed: one search task and one browsing task.
(2005) Meeting in Quiet: Choosing Suitable Notification Modalities for Mobile Phones, Proceedings of DUX 2005, Conference on Designing for User Experience, San Francisco, CA, November 3-5: ACM Press. (2005) From Freedom to Involvement: On the Rhetoric of Mobility in HCI Research, Proceedings of HICSS-38, Hawaii International Conference on System Sciences, January 3-5, Hilton Waikoloa Village, Big Island, Hawaii: IEEE. (2004) Inside-Out Interaction: An Interaction Technique for Dealing with Large Interface Surfaces such as Web Pages on Small Screen Displays, Proceedings of SIGGRAPH 2004, the 31st International Conference on Computer Graphics and Interactive Techniques, August 8-12, Los Angeles, CA: ACM Press. (2004) Scroll Pad: Tangible Scrolling With Mobile Devices, Proceedings of HICSS'37, Hawaii International Conference on System Sciences, January 5-8, Hilton Waikoloa Village, Big Island, Hawaii, IEEE. (2003) Enabling Physical Collaboration in Industrial Settings by Designing for Embodied Interaction, Proceedings of the Latin American Conference on Human-Computer Interaction (Rio de Janeiro, Brazil, August 17-20), New York, NY: ACM Press, p.
(2003) The Reality Helmet: Transforming the Experience of Being-in-the-World, Proceedings of HCI 2003: Designing for Society (Bath, UK, September 8-12), British HCI Group, Vol. (2003) The Reality Helmet: A Wearable Interactive Experience, Proceedings of Siggraph 2003, Sketches & Applications (San Diego, CA, July 27-31), New York, NY: ACM Press. (2003) Design-oriented Human-Computer Interaction, Proceedings of CHI2003, Conference on Human Factors in Computing Systems, CHI Letters, Vol. 1 (Fort Lauderdale, Florida, April 5-10), New York, NY: ACM Press, pp. Exploring Use Models of Wearable Computing in the Context of Aircraft Maintenance, International Journal of Human-Computer Interaction, Vol. 2, Mahwah, NJ: Lawrence Erlbaum Associates, Inc., p. (Ed.), Mobile Human-Computer Interaction, Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction (Pisa, Italy, September 18-20), LNCS 2411, Springer-Verlag, p.
(2009) Attract, Inform, and Interact: Working with Product Semantics in an Inclusive Design Project, Proceedings of IASDR 2009, International Association of Societies of Design Research, Oct.
(2009) User-centered Inclusive Design: Making Public Transport Accessible, Proceedings of Include 2009, International Conference on Inclusive Design, Royal College of Art, London, UK, 5-8 April. (2007) Supporting Studio Culture in Design Research, Proceedings of IASDR 2007, International Association of Societies of Design Research, The Hong Kong Polytechnic University School of Design, Nov 12-15. (2007) Why Research-oriented Design Isn't Design-oriented Research: On the Tensions between Design and Research in an Implicit Design Discipline, Journal on Knowledge, Technology and Policy, Special Issue on Design Research, Vol. (2007) An RFID-based Point and Listen Interface Providing Library Access for the Visually Impaired, Proceedings of HCI International, 12th International Conference on Human-Computer Interaction, Beijing, China, July 22-27.
Fallman, D., Jalkanen, K., Lorstad, H., Waterworth, J., & Westling, J. (2003) Mediated Reality Through Glasses or Binoculars? (2002) An Interface with Weight: Taking Interaction by Tilt beyond Disembodied Metaphors, In Paterno, F. (2002) Wear, Point, and Tilt: Designing Support for Mobile Service and Maintenance in Industrial Settings, Proceedings of Designing Interactive Systems, DIS2002 (London, UK, June 25-28), New York, NY: ACM Press, p.
(2002) The Penguin: Using the Web as a Database for Descriptive and Dynamic Grammar and Spell Checking, Proceedings of CHI 2002, Conference on Human Factors in Computing Systems, Extended Abstracts (Minneapolis, MN, April 20-25), New York, NY: ACM Press. (2001) Come Together, Right Now, Over Me: Conceptual and Tangible Design of Pleasurable Dupliances for Children, Proceedings of the International Conference on Affective Human Factors Design, CAHD 2001 (The Oriental, Singapore, June 26-29), London, UK: Asean Academic Press. (2001) The Bubble Fish: Digital Documents Available On Hand, Proceedings of INTERACT'01, Eight IFIP TC.13 Conference on Human-Computer Interaction (Waseda University Conference Centre, Shinjuku, Tokyo, Japan, July 9-13), Los Alamitos, CA: IEEE.